At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Non Foil / Near Mint - $1.42
Non Foil / Slightly Played - $1.28
Non Foil / Moderately Played - $1.14
Non Foil / Heavily Played - $0.85
Non Foil / Damaged - $0.71