Vigilance
Ward 4 (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 4.)
When Su-Chi Cave Guard dies, add eight C. Until end of turn, you don't lose this mana as steps and phases end.
Non Foil / Near Mint - $0.32
Non Foil / Slightly Played - $0.29
Non Foil / Moderately Played - $0.26
Non Foil / Heavily Played - $0.19
Non Foil / Damaged - $0.16