Hinterland Hermit // Hinterland Scourge
[Dark Ascension ]

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    Set: Dark Ascension
    Type: Creature — Human Werewolf
    Rarity: Common
    Cost: {1}{R}
    At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.
    He tried to live far from those he could hurt . . .
    Reverse Type: Creature — Werewolf
    Hinterland Scourge must be blocked if able. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.
    . . . but the monster within was a tireless hunter.

    Non Foil Prices

    MINT/NM - $0.30
    SP - $0.30
    MP - $0.30
    HP - $0.20

    Foil Prices

    MINT/NM Foil - $0.50
    SP Foil - $0.50
    MP Foil - $0.40
    HP Foil - $0.40
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