Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.
Tales of heroes past galvanize the heroes of the future.
Non Foil / Near Mint - $0.08
Non Foil / Slightly Played - $0.07
Non Foil / Moderately Played - $0.06
Non Foil / Heavily Played - $0.05
Non Foil / Damaged - $0.04